In a special blog post Sony has announced on the official PlayStation website that Variable Refresh Rate (VRR) is now available to all PlayStation 5 users. The update has been released worldwide. VRR was already available on the Xbox Series X at launch and would later come to the PlayStation 5. So it may have taken a while, but now it’s finally here.
VRR only works with HDMI 2.1 compatible televisions and monitors and synchronizes the display refresh rate with the output of the game console. This should not only improve visual performance, but also minimize screen tearing, frame pacing and visual artifacts. It should also provide less input lag and smoother-looking games. VRR support for the PlayStation 5 was already released last month announced, but didn’t appear in that month’s update yet. The update can now be downloaded.
Incidentally, the games must be adjusted via a patch to make full use of the variable refresh rate. In the coming weeks, the following titles will be patched to add VRR support:
- Astro’s Playroom
- Call of Duty: Vanguard
- Call of Duty: Black Ops Cold War
- death loop
- Destiny 2
- Devil May Cry 5 Special Edition
- DIRT 5
- Marvel’s Spider-Man Remastered
- Marvel’s Spider-Man: Miles Morales
- Ratchet & Clank: Rift Apart
- Resident Evil Village
- Tiny Tina’s Wonderlands
- Tom Clancy’s Rainbow Six Siege
- Tribes of Midgard
More titles with Variable refresh rate support on the way
According to Sony, these are just a few titles and many more are on the way in the coming weeks. The update has been rolling out since yesterday and you should probably have it by now. The function will be switched on automatically, but can be adjusted in the settings under ‘Screen and Video’. You may have to restart the PlayStation 5 from scratch after the update.