PlayStation 5 will support VRR
VRR stands for Variable Refresh Rate and is an important function for gaming. This function ensures that a television only displays the number of images per second that is broadcast, thus preventing problems such as screen tearing, for example. The Xbox Series X supports the technology, but the PlayStation 5 does not yet. Fortunately, Sony has now announced that owners of the console can expect an update that will add support in the future which means PlayStation 5 will support VRR in the future. That can be read in an extensive faq.
PS5 hardware supports Variable Refresh Rate (VRR) through HDMI 2.1. After a future system software update, PS5 owners will be able to use the VRR feature of compatible TVs when playing games that support VRR.
So that’s good news for anyone who’s invested in a high-end television so they can get the most out of their modern gaming hardware. If you already have a next-gen console at home, you may have noticed that part of the image shows a different frame compared to another part of the image. That’s a problem you call screen tearing: the image is literally torn, because the TV is still working on another image, while the console is already sending new information. Such problems can be solved with VRR, but then both the game console and the TV must offer support for this.
Unfortunately, it is only so simple in the basics. Because there are already TVs with HDMI 2.1 that offer support for VRR, but there are still problems. For example, LG has already announced that it is aware of the problems surrounding its OLED TV lines C9 and CX. Also all kinds of Sony devices do not work very well when you connect your PlayStation 5 to it. In short: success is not guaranteed, but it is nice to see that solutions are being sought.